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COM1145 - TYPES OF ANIMATION

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The most well known and simple form of animation is 'Cell Animation'. Relatively, Cell Animation is a series of still images that create movement when played in sequential order. Stop-motion was popular since it can be easily produced and requires little investment but it combines both principles of live-action film making and animation principles. Although, there are multiple versions to choose from when making your final product, the path you choose will be based on many different factors. 

Types of Animation:
​

1. Traditional
2. 2D vector based animation
3. 3D computer animation
4. Motion Graphics
5. Stop Motion

Timing and 3 Main Principles of Animation

Timing is extremely important in an animation, as it relates to the frame speed. Frames are what make still pictures turn into moving action. A typical motion picture runs at 24 frames per second.  Animation can be produced with a lower frames per second ratio, since there is less details being displayed and the backgrounds are comprised of still images the lower frame rate doesn't cause distortion, or jumps in the images.

The 3 main principles are:

1.
A Picture or Image - The image can be two-dimensional or three dimensional. 
2. Repetition with a Small Change - In order to create a feeling of something living, you need to create motion and this is achieved through repetition. Repeating a small change each time will create motion when using 24 frames/per sec. to create one second of animation. (12 frames/ per second is frequently used in 2D animation).
3. Speed - The addition of speed brings images to life, fooling the eye into believing that a collection of still images is animated, also known as the human phenomenon of persistence of vision. The brain retains images for a short period of time, so still images that are projected very quickly look like moving images.

Early History

The most primitive form of animation is a simple shadow, which was utilized by inventor Giovanni Fontana. The invention of the Magic Lantern, a simple lantern with a crude strip of animation placed on the lens, illuminated by a single candle, created the first type of projection. Later many more invention helped evolve this form of entertainment through the invention of the Phenakistoscope and the Zoetrope.  The first real projection of an animation appeared on screen in 1877 with Charles-Emile Reynaud's invention of the Praxinoscope. 

Animators of the 20th century worked with graphic artists and traditional hand-drawn art boards to create moving pictures. The hand drawn animation where placed on thin sheets of transparent plastic. The plastic sheets were known as cels, and a camera took individual pictures of each frame. An artist would make slight adjustments to the figures in each cel to create a sequence of frames, or a moving image. Playing back the sequence of images produced the illusion of movement. An enormous amount of time and effort went into each film, since multiple artists and craftspeople worked together, along with cinematographers to create an animated feature with sound and effects. Improvements in technology and especially plastics helped move animation beyond the simple film, to larger full scale feature pictures. Cellulose nitrate was originally used as the transparent sheets but these yellowed over time and were flammable. The invention of cellulose acetate and eventually polyester sheets allowed animators to create longer films, since it wasn't as susceptible to shrinking and discoloration. Eventually, technology evolved to include computers, thus allowing artists to manipulate images using 2D and 3D techniques.
Day 1 - Animation FLIPBOOK Assignment
  • Using the provided document to complete the assignment and quiz.
  • Upload a copy of all you completed work to the Google Classroom to receive full marks.
flipbook.animationbasics.docx
File Size: 35 kb
File Type: docx
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Types of Animation Explained

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  • Home
  • Photography
  • Business
    • ENT 1010
    • ENT 1020
    • ENT 1090 Proj. A
    • ENT 2010
    • ENT 2020
    • ENT 2040
    • MAM1010 - Marketing >
      • MAM1010-Introduction
    • FIN1015
  • Design
    • DES3115-Industrial Design
  • Construction
    • CON 1010
    • CON 1120
    • CON 1140
  • Video & Film
    • COM1015 - Media >
      • COM1015 - Day 11/12
    • COM 1105 Audio/VIdeo >
      • COM 1105 -day1.Genres
    • COM 1145 Animation >
      • Frozen - Youtube
    • COM2105 Preproduction
    • COM 2115 Production
    • COM2175: Interactive Presentation
    • COM 2145 Animation
    • Green Screen After Effects
    • COM3105 Preproduction 2
  • Legal Studies
    • LGS3040 Negligence
    • LGS3010 - Property Law
    • LGS3080 Criminal Law
    • LGS3060 Controversy & Change
  • Baron Blocks
  • Link Page
  • Broadcasting
  • COMPUTERS
    • HTML/CSS Intro
    • HTML/CSS Intermediate
  • HTML/CSS 2